This course will be delivered over 12 weeks in a Studio environment.
Studio sessions will be led by a team of design, research, and technical experts who will provide presentations and lead workshop activities on design methods, processes, and techniques.
Each week, there will be a 3-hour design studio scheduled to include activities such as project workshops, project demonstrations, and feedback sessions. Students are expected to attend every week, as each session has been designed to equip students with the necessary skills to complete all assessment activities to receive a passing grade.
Note: This course will not include learning to create digital video games.
Studio time will be spent each week in various combinations of the following :
Presentations: by academic experts, as well as student presentations of work in progress (WIP)
Demonstrations: examples of completed projects and technical experiments. Students will have access to various technologies to experience and learn from existing projects
Discussions: presenters and students will discuss weekly topics and apply principles and analysis frameworks that will improve practice and support project progress
Workshops: presenters will run technical workshops to introduce students to the hardware and software relating to the design and development of MR projects. These workshops will include introductions to tools and techniques for both content prototyping.
Later in the semester, there will be studio sessions dedicated to student project progress.
Project Support: working on the skills and methods required to complete various stages of individual and group assignment submissions with the support of teaching and technical staff.
Self-guided activities: some studio sessions will be scheduled for students to have the time and access to equipment and technical support for various project WIP activities and project teamwork.