In this studio and project-based course, students are led through a sequence of technical experiments. These focus on the development of skills in building prototypes as research probes and also as proof of concept models for design. Depending on previous exposure, students will be introduced to, and/or gain deeper, more contextual understanding through application of a range of traditional tools and emerging technologies used in design research and practice.
Experiments include individual and team activities exploring digital and digital-physical prototyping as well as acquisition of key communication design and information visualisation skills essential to support student completion of projects across the MDes and into the professional contexts of design.
Technologies and tools explored are likely to include: 3D modelling, UX/UI prototyping, rendering and post-processing, laser-cutting, 3D printing, CNC machining and mixed reality technologies as well as traditional shop tools. Students will also work with 2D vector-based and layout tools in undertaking contextual learning of visual communication design in a project bridging Des700 and Des701 in preparation for documentation and demonstration of major project work later in the MDes.
Students can expect a studio-based learning environment that includes a combination of structured tutor-led workshops alongside self-directed exploration and experimentation.